(Build is also able to be used for 4v4)
2x Ranger/Warrior
In this build you use two R/W there also caled Tumpers, but that aside you will use a hammer to deal a nice amount of dammage to your target best option would be for the Tumpers or to go both same target or both take a different target like 1 on the monk other on a different target.
You got to use the skill called Wildblow to remove stances from the target if like a stance is used called Shield Bash! Don't use any attack skill but count to 6 slowly (skill stays form that perioud) than use your spike use hammerbash to knock the target down use curshingblow and Beastialmauling so that your target is dazed meanwhile try to bash at your targetas much as possible.
When your able to do the spike again do it ^^.
The ranger will use 2 weapon sets 1 zealous hammer with 30hp and 15^50 or else you get energy trouble. and 1 spear furious with 30 hp and 15^50 and a shield +30 hp and -2 while enchantend.
The second weapon set you use at the start to gain adrealine if they don't come at you, and you will switch to that weapon set if your almost dying or under the effect of hexes which will give you dammage when attacking like Empathy, if you got Vissions of regret on you just attack but be sure not to use attack skills!.
Discuss with the other R/W who takes which target.
12 hammer mastery
10 beastmastery
8 expertise
Runes:
1+1 beastmastery minor expertise and full hp armour should bring you on 25 energy which is enough. rest on the armour hp runes, if you really get in energy trouble add till 30 energy with runes but not more the hp is needed.
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[build prof=R/W ham=12 bea=10 exp=8][Wild Blow][Hammer Bash][Crushing Blow][Bestial Mauling][Rampage as One][Comfort Animal][Charm Animal][Resurrection Signet][/build]
Ritualist/Mesmer
The Rit/Me is a support in this team while still being very important support it will remove hexes with expelhexes (skill name says it) and it will use guidedweapon on the R/W and he will cast this with a 40/40 weaponset so it recharges faster and less change to get interupted.
He will keep the spirit life up but you have to pay attention to not to get interupted so if there's an ranger use Tab to switch to him and see if he uses savage shot or any other interupt skill if so interupt yourself by walking back.
And than try again, or use the area to go behind something.
The ritualist has 2 optinial skills you have to discuss with your team which skills to add for it.
Suggestions are Blind was Shadowsong weapon of warding.
But also attack spirits can support, using spirits can help to remove conditions.
Weapons use are a 40/40 set for resoration and comuning to cast the spells of that atribute. and as second weaponset a spear +30hp +5 energy and a shield -2while ench and 30hp.
Restoration magic 10
Communing 10
Spawningpower 10
Runes:
+1 restoration magic 1+1 commoning and +1 spawning
hp armour furter.
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[build prof=Rt/Me com=10 res=10 spa=11][Expel Hexes][Mend Body and Soul][Spirit Light][Guided Weapon][Life][No Skill][No Skill][Flesh of My Flesh][/build]
Monk/Warrior
The monk has great support in this build the ritualist helps with healing and protection and 2 ranger/warriors deal the dammage this team build is lovely for the monk that just started pvp.
The build from the monk is like all other pvp builds use Holyveil on yourself precast spotless on 1 of the R/W and kite when needed.
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[build prof=Mo/W hea=12 pro=8 div=7][Word of Healing][Patient Spirit][Guardian][Dismiss Condition][Spotless Mind][Holy Veil][Shield Bash][Disciplined Stance][/build]
12 healingprayers
8 protection
7 divinefavour
Runes:
+1+1 healing prayers +1 protection +1 divine
One of the Rangers can be replaced by a BHA Ranger to Daze the opponent, greatly increasing the amount of pressure through direct interrupts.
The elite on the ritualist can be replaced by Offering of Spirit or Empathic Removal. This is not recommended as you will need the hex removal.